Ball Buster SUPER 50!

Post your completed games for feedback and reviews.

Re: Ball Buster SUPER 50!

Postby Mint » July 19th, 2011, 3:52 am

Can you border the sides of the screen? Unless... Oh, nevermind. Just do what you can.
ATTENTION ALL BRONIES!
You can't take over the DSGM forum. So don't try.
You're welcome here but we all don't have to know you like My Little Pony.

Woot, me gots da Obj-C'z on ma windows ocho-huit-eight!!!
User avatar
Mint
 
Posts: 969
Joined: May 23rd, 2011, 10:25 pm
Location: Liberty City, USA

Re: Ball Buster SUPER 50!

Postby Nobody » July 19th, 2011, 4:17 am

yes i can. Here you go. Also, the [Width] and [Height] simply just mean the width and height in pixels of the sprite.
Attachments
Random Movement.dsgm
(2.25 KiB) Downloaded 56 times
Feel free to ask me for help. I'm on the forum a lot.

Recent Projects:
Crafters DS (Minecraft 2D Clone!) viewtopic.php?f=13&t=3082 (latest project!)
The Living Dead - viewtopic.php?f=13&t=1582
Mario Craft - viewtopic.php?f=8&t=1736 (Most Popular!)
Spawn Zombies - viewtopic.php?f=13&t=3444 (Newest)
User avatar
Nobody
 
Posts: 1980
Joined: February 14th, 2011, 12:08 am
Location: United States of America

Re: Ball Buster SUPER 50!

Postby Mint » July 23rd, 2011, 5:11 am

thankz.
ATTENTION ALL BRONIES!
You can't take over the DSGM forum. So don't try.
You're welcome here but we all don't have to know you like My Little Pony.

Woot, me gots da Obj-C'z on ma windows ocho-huit-eight!!!
User avatar
Mint
 
Posts: 969
Joined: May 23rd, 2011, 10:25 pm
Location: Liberty City, USA

Re: Ball Buster SUPER 50!

Postby Nobody » July 23rd, 2011, 5:33 pm

your welcome. Anything else you need?
Feel free to ask me for help. I'm on the forum a lot.

Recent Projects:
Crafters DS (Minecraft 2D Clone!) viewtopic.php?f=13&t=3082 (latest project!)
The Living Dead - viewtopic.php?f=13&t=1582
Mario Craft - viewtopic.php?f=8&t=1736 (Most Popular!)
Spawn Zombies - viewtopic.php?f=13&t=3444 (Newest)
User avatar
Nobody
 
Posts: 1980
Joined: February 14th, 2011, 12:08 am
Location: United States of America

Re: Ball Buster SUPER 50!

Postby Mint » July 23rd, 2011, 10:12 pm

Not right now, just keeping up with darkflow and all that.
ATTENTION ALL BRONIES!
You can't take over the DSGM forum. So don't try.
You're welcome here but we all don't have to know you like My Little Pony.

Woot, me gots da Obj-C'z on ma windows ocho-huit-eight!!!
User avatar
Mint
 
Posts: 969
Joined: May 23rd, 2011, 10:25 pm
Location: Liberty City, USA

Re: Ball Buster SUPER 50!

Postby aekara » August 2nd, 2011, 10:47 am

good game it took me some time but i completely finish the game!!!!
you should add a timer that will work while you play and when you finish the game it will tell you your time!
Working on something big!

My web site here.
aekara
 
Posts: 693
Joined: July 12th, 2011, 1:24 pm
Location: Earth

Re: Ball Buster SUPER 50!

Postby Nobody » August 2nd, 2011, 5:45 pm

aekara wrote:good game it took me some time but i completely finish the game!!!!
you should add a timer that will work while you play and when you finish the game it will tell you your time!

that would be cool, but he lost the file for the game :(
Feel free to ask me for help. I'm on the forum a lot.

Recent Projects:
Crafters DS (Minecraft 2D Clone!) viewtopic.php?f=13&t=3082 (latest project!)
The Living Dead - viewtopic.php?f=13&t=1582
Mario Craft - viewtopic.php?f=8&t=1736 (Most Popular!)
Spawn Zombies - viewtopic.php?f=13&t=3444 (Newest)
User avatar
Nobody
 
Posts: 1980
Joined: February 14th, 2011, 12:08 am
Location: United States of America

Re: Ball Buster SUPER 50!

Postby Mint » August 3rd, 2011, 3:20 am

It's okay, I can remake it! I don't have the file, but I have the resources, right? I'll figure it out, if you want me to add more.

P.S. I've thought through some enhancements to make some glitches no one has noticed disappear. Now, here's a glitch you can find:
On the ending screen, go to the very left. Keep on clicking around on the very left of the screen and if you pulled it off, after a while it should play a weird noise. This is the noise that plays at the end of a level when you win, except it's messed up because it's playing repeatedly.
There was one other one I'm pretty sure, and it might be on the home screen... Well... Try it on the home screen, you might have some luck, but I don't remember.
ATTENTION ALL BRONIES!
You can't take over the DSGM forum. So don't try.
You're welcome here but we all don't have to know you like My Little Pony.

Woot, me gots da Obj-C'z on ma windows ocho-huit-eight!!!
User avatar
Mint
 
Posts: 969
Joined: May 23rd, 2011, 10:25 pm
Location: Liberty City, USA

Re: Ball Buster SUPER 50!

Postby YoshiInAVoid » August 3rd, 2011, 10:00 am

If you need any cheat codes to test the game I'll make them for you. Such as skip to level and stuff.
Sorry, Jack, YoshiInAVoid's back!

I'm the original; I'll take your breath away! This fall, YoshiInAVoid rules! Did you miss me, Andy? I sure missed you!

Keep an eye out for me.
YoshiInAVoid
 
Posts: 1985
Joined: December 30th, 2010, 11:53 am
Location: England

Re: Ball Buster SUPER 50!

Postby Mint » August 3rd, 2011, 6:38 pm

That'd be great. But are the ones you already made action replay?
ATTENTION ALL BRONIES!
You can't take over the DSGM forum. So don't try.
You're welcome here but we all don't have to know you like My Little Pony.

Woot, me gots da Obj-C'z on ma windows ocho-huit-eight!!!
User avatar
Mint
 
Posts: 969
Joined: May 23rd, 2011, 10:25 pm
Location: Liberty City, USA

Re: Ball Buster SUPER 50!

Postby YoshiInAVoid » August 4th, 2011, 10:48 am

What?

I can make them action replay if you want.

It's good practise looking at adresses and seeing what happens when you modify them because I'm trying to learn 65c816 assembly.
Sorry, Jack, YoshiInAVoid's back!

I'm the original; I'll take your breath away! This fall, YoshiInAVoid rules! Did you miss me, Andy? I sure missed you!

Keep an eye out for me.
YoshiInAVoid
 
Posts: 1985
Joined: December 30th, 2010, 11:53 am
Location: England

Re: Ball Buster SUPER 50!

Postby Mint » August 5th, 2011, 12:59 am

If you need it for learning something, then make it into action replay.

I'm willing for people to cheat, especially since no one ever attempts to beat the game.
ATTENTION ALL BRONIES!
You can't take over the DSGM forum. So don't try.
You're welcome here but we all don't have to know you like My Little Pony.

Woot, me gots da Obj-C'z on ma windows ocho-huit-eight!!!
User avatar
Mint
 
Posts: 969
Joined: May 23rd, 2011, 10:25 pm
Location: Liberty City, USA

Re: Ball Buster SUPER 50!

Postby YoshiInAVoid » August 5th, 2011, 1:01 pm

Ok. PM me an early demo with only 10 levels or so and I'll start making some DS action replay codes.
Sorry, Jack, YoshiInAVoid's back!

I'm the original; I'll take your breath away! This fall, YoshiInAVoid rules! Did you miss me, Andy? I sure missed you!

Keep an eye out for me.
YoshiInAVoid
 
Posts: 1985
Joined: December 30th, 2010, 11:53 am
Location: England

Re: Ball Buster SUPER 50!

Postby Buck_7 » August 5th, 2011, 5:16 pm

Hi Epic Things...

I finally decided to try your game out. I think it took me about 5 minutes to finish you game.
Upcoming games I'm working on:
  • Minecraft2DS
  • Bow Man DS
  • Bird poo!
------------------------------------------------------------------------
COOL LOOK 3D portal port for DS! http://drunkencoders.com/2013/01/dstal-advance/
needMusic?needHelp?Ask.
User avatar
Buck_7
 
Posts: 1001
Joined: February 19th, 2011, 1:44 am

Re: Ball Buster SUPER 50!

Postby Mint » August 5th, 2011, 11:23 pm

Buck_7 wrote:Hi Epic Things...

I finally decided to try your game out. I think it took me about 5 minutes to finish you game.

Nice. And Yoshi, download V.3 on he just for fun page.
ATTENTION ALL BRONIES!
You can't take over the DSGM forum. So don't try.
You're welcome here but we all don't have to know you like My Little Pony.

Woot, me gots da Obj-C'z on ma windows ocho-huit-eight!!!
User avatar
Mint
 
Posts: 969
Joined: May 23rd, 2011, 10:25 pm
Location: Liberty City, USA

Re: Ball Buster SUPER 50!

Postby Mint » August 8th, 2011, 1:30 am

By the way, I know how to show your time... It's just kinda hard.
ATTENTION ALL BRONIES!
You can't take over the DSGM forum. So don't try.
You're welcome here but we all don't have to know you like My Little Pony.

Woot, me gots da Obj-C'z on ma windows ocho-huit-eight!!!
User avatar
Mint
 
Posts: 969
Joined: May 23rd, 2011, 10:25 pm
Location: Liberty City, USA

Re: Ball Buster SUPER 50!

Postby Nobody » August 8th, 2011, 1:47 am

no it isn't. Just do the same thing you did for the timer, but except a different variable that doesn't reset each room.
Feel free to ask me for help. I'm on the forum a lot.

Recent Projects:
Crafters DS (Minecraft 2D Clone!) viewtopic.php?f=13&t=3082 (latest project!)
The Living Dead - viewtopic.php?f=13&t=1582
Mario Craft - viewtopic.php?f=8&t=1736 (Most Popular!)
Spawn Zombies - viewtopic.php?f=13&t=3444 (Newest)
User avatar
Nobody
 
Posts: 1980
Joined: February 14th, 2011, 12:08 am
Location: United States of America

Re: Ball Buster SUPER 50!

Postby Mint » August 9th, 2011, 10:14 pm

Okay then... Well, I should get back to work on Ji Xin soon.
ATTENTION ALL BRONIES!
You can't take over the DSGM forum. So don't try.
You're welcome here but we all don't have to know you like My Little Pony.

Woot, me gots da Obj-C'z on ma windows ocho-huit-eight!!!
User avatar
Mint
 
Posts: 969
Joined: May 23rd, 2011, 10:25 pm
Location: Liberty City, USA

Re: Ball Buster SUPER 50!

Postby Buck_7 » August 10th, 2011, 3:20 pm

Just to let you know, these are some pre-defined variables that come with DSGM already:
Roomseconds how many seconds have passed since the room started
Roomframes how many frames have passed since the room started
Seconds how many seconds have passed since the game started
Frames how many frames have passed since the game started

But you probably know these already
Upcoming games I'm working on:
  • Minecraft2DS
  • Bow Man DS
  • Bird poo!
------------------------------------------------------------------------
COOL LOOK 3D portal port for DS! http://drunkencoders.com/2013/01/dstal-advance/
needMusic?needHelp?Ask.
User avatar
Buck_7
 
Posts: 1001
Joined: February 19th, 2011, 1:44 am

Re: Ball Buster SUPER 50!

Postby Nobody » August 10th, 2011, 9:04 pm

Buck_7 wrote:Just to let you know, these are some pre-defined variables that come with DSGM already:
Roomseconds how many seconds have passed since the room started
Roomframes how many frames have passed since the room started
Seconds how many seconds have passed since the game started
Frames how many frames have passed since the game started

But you probably know these already

these can be helpful, but for in game timers it isn't always the best thing to do if you plan on people spending a long time on something, but for this it would be fine and any other time making your own would be better. Making your own allows for pausing and other things that should stop the timer like you would want it to if the person wanted to take a short break.
Feel free to ask me for help. I'm on the forum a lot.

Recent Projects:
Crafters DS (Minecraft 2D Clone!) viewtopic.php?f=13&t=3082 (latest project!)
The Living Dead - viewtopic.php?f=13&t=1582
Mario Craft - viewtopic.php?f=8&t=1736 (Most Popular!)
Spawn Zombies - viewtopic.php?f=13&t=3444 (Newest)
User avatar
Nobody
 
Posts: 1980
Joined: February 14th, 2011, 12:08 am
Location: United States of America

PreviousNext

Return to Finished Projects

Who is online

Users browsing this forum: No registered users and 1 guest