ElderKain wrote:mudy247 wrote:ElderKain wrote:I wish there was a variable to change the text typing speed?
Is there a way that can be done?
I know you can put the "Wait for VBL" block in the same block area as the Draw frame / Draw limit objects as in Foxi4's example project, but that goes too slow.
What I did was I put
Loop frame from 0 to 2
IF frame is equal to 2
instead of 10 which made it faster somehow. I was just messing with it.
Hmmm when I modify that, it doesn't change the speed at all....
oh well, I can work around it.
That, and stylus tapping buttons, don't work all the time when it's on the same screen as the typing text....
So for this to work, i'm gonna have to change the screen locations on my project, lol.
I sure wish I knew how to call another object from an another object interaction...
That's odd. Whenever I make my number smaller it makes the text go faster. I could copy the code tomorrow and show you if you can't figure it out. I would right now but I don't have enough time to.
I bet if you messed around with the codes you could have the text and tapping buttons on the same screen. I've been messing with mine and it's working fine with the ones I have.
As for calling another object, that's something I could try and figure out. I've done visual basic coding before and I remember calling others to do an event.
But if someone else wants step up and help they can because I'm just a newb still