I'm considering buying the DS Game Maker, since I want to create games for the DS (for my own amusement and that of friends primarily). I just have a few questions before I do.
I've already programmed a lot in the language of Game Maker for the PC (created by Mark Overmars) and was wondering if this was anything like it, since the GUI looks similar and this is also a C-based language. It even uses the rooms system that I know from Game Maker. I would also like to know how extensive the language and the engine are; how big a variety of games could you produce with this? I've read 3D would be a problem, but what about incredibly complex 2D games? Can it be done? Are there videos of such complex games? If not, could someone please direct me to another good alternative programming language for the DS? I would still buy the devkit from you guys, I would think - just not the engine, if these things are the case.
Also, I read somewhere that the engine relies on some heavily outdated libraries (PAlib, right?) and was wondering if this was true. If so, how much does this matter for the progress of programming? Can I just use the outdated libraries or will I have to find a work-around?
I'm just trying to get some pointers here as to how I should proceed, since I'm looking at this engine and I do have my doubts; but I do want to try it out since it does look like it has some great potential.
Thanks guys, it means a lot,