New logo

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Re: New logo

Postby Mint » August 19th, 2011, 12:08 am

Will 6.0 support scripts of multiple languages? When will it come out? Since you are a wizard, I will display it in your language:
?tuo emoc ti lliw nehW ?segaugnal elpitlum fo stpircs troppus 0.6 lliW

One more question... Has anyone really been far even as decided to use even go want to do look more like?
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Re: New logo

Postby JanMulder » August 19th, 2011, 12:28 am

Will 6.0 support scripts of multiple languages?

No.

When will it come out?

I talked to James the other day and he said he will be updating it a lot. I think it'll take between 1 and 3 months.
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Re: New logo

Postby James » August 19th, 2011, 12:32 am

Has anyone really been far even as decided to use even go want to do look more like?

Slow doooon, dude. Too many verbs.
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Re: New logo

Postby Mint » August 19th, 2011, 12:47 am

It's a meme.
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Re: New logo

Postby WillWill56 » August 19th, 2011, 10:49 am

I still have your old avatar on my Example credits thing. And I remember using DSGM 1. That darn blue bubbles background is the thing I remember the most. And the WiFi from back then :P.
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Re: New logo

Postby James » August 19th, 2011, 11:11 pm

The earliest version I've got up is 2.6. Installing now.

Does anyone have earlier versions?

Upload 'em if so!
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Re: New logo

Postby JanMulder » August 19th, 2011, 11:57 pm

My first DSGM had a logo with green and grey.
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Re: New logo

Postby James » August 20th, 2011, 12:36 am

You can download v1.0 here:

http://dl.qj.net/download/ds-game-maker-v10.html

it's quite bad though :shock:
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Re: New logo

Postby WillWill56 » August 20th, 2011, 12:49 am

Oh yeah! Time for some nostalgia!

I remember being emailed the registered actions in a zip file :P.

It was good for its time. Guess it does look a bit outdated.
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Re: New logo

Postby James » August 20th, 2011, 1:59 am

In the first instances, I manually attached it. Then I worked out how to attach files with PHP, and so, things got more automatic.

Now I don't do anything :p

Your last name begins with L, and the name 'alice' springs to mind. You wrote my transition code.
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Re: New logo

Postby Mint » August 20th, 2011, 2:09 am

I might try this on one of my parent's computers... I don't want to waste my code. The reason I've used it so much? I always end up with a slow computer, so I format it, and it re-installs the components required.
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Re: New logo

Postby James » August 20th, 2011, 2:13 am

You can't register a version that old. You'll have to use it as free.

Unless you hack it - it's not difficult.
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Re: New logo

Postby James » August 20th, 2011, 2:16 am

It won't compile, either. The latest versions do A LOT of work behind the scenes to keep things working smoothly, trust me.
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Re: New logo

Postby Mint » August 20th, 2011, 2:24 am

You released a version that doesn't compile? Even Yoshi didn't do that in SNESGM (Impressive, Yoshi. You didn't make Mark Overmars's or James' mistake.)
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Re: New logo

Postby James » August 20th, 2011, 2:42 am

It compiled when I released it.

3 years ago, devkitARM and PAlib were very different.

Not just the function names and args, but fundamental things about the way project folders were constructed, and how makefiles were written.
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Re: New logo

Postby Mint » August 20th, 2011, 2:49 am

So could you open the file for the compile at that time?
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Re: New logo

Postby James » August 20th, 2011, 2:57 am

You'd have to install devkitARM and PAlib from 3 years ago.

There's another twist, PAlib wasn't compatible with the latest version of devkitARM at that point, so you'd have to step that back too.
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Re: New logo

Postby WillWill56 » August 20th, 2011, 10:34 am

James wrote:Your last name begins with L, and the name 'alice' springs to mind. You wrote my transition code.


Are... you... referring... to... me? My last name does begin with an L, but what's the "alice" thing about? I merely recoded the single screen transition code into a dual screen transition code :P. Did take a while.
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Re: New logo

Postby YoshiInAVoid » September 5th, 2011, 2:10 pm

EpicThings wrote:You released a version that doesn't compile? Even Yoshi didn't do that in SNESGM (Impressive, Yoshi. You didn't make Mark Overmars's or James' mistake.)

SNESGM Will break eventually after a couple of new "wla" updates.
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Re: New logo

Postby Mint » September 8th, 2011, 1:04 am

YoshiInAVoid wrote:
EpicThings wrote:You released a version that doesn't compile? Even Yoshi didn't do that in SNESGM (Impressive, Yoshi. You didn't make Mark Overmars's or James' mistake.)

SNESGM Will break eventually after a couple of new "wla" updates.

Still compiles, though.
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