RPG_LookAtDirection(Screen, RPGNumber, Direction)RPG_LookAtDirection(1/*Top Screen*/, 0 /*Main Character*/, RPG_LEFT /*Left*/);aekara wrote:what? no i am not that stupid![]()
i know that i can't use more than 256 colours.
i just wanted to know what will happen in the if i put A LOT 32 x 32 tiles
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