by Foxi4 » December 6th, 2011, 5:32 pm
DS App Studio uses LibNDS directly, DSGM uses PAlib, an extremely outdated library that's no longer supported. Hence, DS App Studio > DSGM. Sure, it's harder to use, but it gives you more possibilities. Obviously Visual Studio C++ tops both, everything depends on what you're expecting from the program and what's the difficulty curve you can bear. I personally don't like DSAL, so I stray from App Studio, but I acknowledge that it's a "better program".
Current Projects:
FalloutDS: Postponed until proper libraries are created, 10%
Foxi_Lib: A completely revised version of NitroSprites[FINAL], NitroBackgrounds and NitroText[FINAL], 40%