Elspongie wrote:Oh, and one tiny suggestion,
Maybe rename the title to Duckhunt DS.(with no "N" in it)
But that is my opinion!
I like NDS better

Anyway, I have the fly away function working. You can run out of bullits now.
The dog holds up a bird where it got shot, the dog laughs at you when you miss 3 bullets.
Next up: score
And a bug: The dog intro wont work, somehow the same sprite i use to laugh at ppl, doesnt work when i want to animate it to walk across the scene before the duck is released
I might post an XDS later for ppl to peek in it.
For now, ill try and work on scoring and making it actually score you points
Q: Does anyone know how the F scores are counted? (500 1000 or 1500) it seems complete random :/
Working on mostly learning some programming related stuff.
My PC to NDS port of x-change 3.
Albert_Einstein wrote:“You have to learn the rules of the game. And then you have to play better than anyone else.”