Editing the included "Maze" Example.
You can still achieve complexity with Drag-and-Drop actions and events.
You can write DBAS (Dynamic BASic) for the Nintendo DS with DS Game Maker.
You can input BASIC and C code, or even both in the same file.
James Garner [ © Junge Mit Herz 2008-2013. 'DS Game Maker' and its logo are pending trademarks of Junge Mit Herz. 'Nintendo', 'DS', 'DSi' and 'DSi XL' are registered trademarks of Nintendo Co., Ltd. ]
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